[Missing <summary> documentation for "M:Bespoke.Games.Framework.Actor.Create(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.String,Bespoke.Games.Framework.ICamera)"]

Namespace:  Bespoke.Games.Framework
Assembly:  Bespoke.Games.Framework (in Bespoke.Games.Framework.dll) Version: 4.3.0.0 (4.3.0.0)

Syntax

C#
public static Actor Create(
	GraphicsDevice graphicsDevice,
	string modelName,
	ICamera camera
)
Visual Basic (Declaration)
Public Shared Function Create ( _
	graphicsDevice As GraphicsDevice, _
	modelName As String, _
	camera As ICamera _
) As Actor
Visual C++
public:
static Actor^ Create(
	GraphicsDevice^ graphicsDevice, 
	String^ modelName, 
	ICamera^ camera
)

Parameters

graphicsDevice
Type: GraphicsDevice

[Missing <param name="graphicsDevice"/> documentation for "M:Bespoke.Games.Framework.Actor.Create(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.String,Bespoke.Games.Framework.ICamera)"]

modelName
Type: System..::.String

[Missing <param name="modelName"/> documentation for "M:Bespoke.Games.Framework.Actor.Create(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.String,Bespoke.Games.Framework.ICamera)"]

camera
Type: Bespoke.Games.Framework..::.ICamera

[Missing <param name="camera"/> documentation for "M:Bespoke.Games.Framework.Actor.Create(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.String,Bespoke.Games.Framework.ICamera)"]

Return Value

[Missing <returns> documentation for "M:Bespoke.Games.Framework.Actor.Create(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.String,Bespoke.Games.Framework.ICamera)"]

See Also