Allows the actor to draw itself.

Namespace:  Bespoke.Games.Framework
Assembly:  Bespoke.Games.Framework (in Bespoke.Games.Framework.dll) Version: 4.3.0.0 (4.3.0.0)

Syntax

C#
public virtual void Draw(
	GameTime gameTime
)
Visual Basic (Declaration)
Public Overridable Sub Draw ( _
	gameTime As GameTime _
)
Visual C++
public:
virtual void Draw(
	GameTime^ gameTime
)

Parameters

gameTime
Type: GameTime
Provides a snapshot of timing values.

See Also