The orientation of the actor in world space (which way is up).
Namespace:
Bespoke.Games.FrameworkAssembly: Bespoke.Games.Framework (in Bespoke.Games.Framework.dll) Version: 4.3.0.0 (4.3.0.0)
Syntax
| C# |
|---|
protected Vector3 mOrientation |
| Visual Basic (Declaration) |
|---|
Protected mOrientation As Vector3 |
| Visual C++ |
|---|
protected: Vector3 mOrientation |