The orientation of the actor in world space (which way is up).

Namespace:  Bespoke.Games.Framework
Assembly:  Bespoke.Games.Framework (in Bespoke.Games.Framework.dll) Version: 4.3.0.0 (4.3.0.0)

Syntax

C#
protected Vector3 mOrientation
Visual Basic (Declaration)
Protected mOrientation As Vector3
Visual C++
protected:
Vector3 mOrientation

See Also