The Actor type exposes the following members.
Properties
| Name | Description | |
|---|---|---|
| Alpha |
Gets or sets the alpha (transparency) of the actor.
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| AlphaBlendEnabled |
Gets or sets the state of alpha (transparency) blending for the actor.
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| BoundingBox |
Gets the oriented bounding box encapsulating the actor.
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| BoundingBoxVisible |
Gets or sets the visibility of the actor's bounding box.
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| BoundingSphere |
Gets the bounding sphere encapsulating the actor.
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| BoundingSphereVisible |
Gets or sets the visibility of the actor's bounding sphere.
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| Camera |
Gets or sets the camera used to view this actor.
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| ContentItems |
Gets the content items associated with the scene object.
(Inherited from SceneObjectBase.) | |
| DestinationBlend |
Gets or sets the destination blend of the actor (used in conjunction with AlphaBlendEnabled = true).
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| Direction |
Gets or sets the direction the actor is facing.
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| DrawGroup |
Gets or sets the identifier for organizing objects for draw ordering.
(Inherited from SceneObjectBase.) | |
| DrawOrder |
Gets or sets the order in which the scene objects should be drawn, relative to other components of the same DrawGroup.
(Inherited from SceneObjectBase.) | |
| Mass |
Gets or sets the mass of the actor.
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| Model |
Gets or sets the 3D model associated with the actor.
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| ModelContentItem |
Gets or sets the content item for the model associated with the actor.
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| Name |
Gets or sets the name of the scene object.
(Inherited from SceneObjectBase.) | |
| Orientation |
Gets or sets the actor's orientation in world space (which way is up).
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| Position |
Gets or sets the actor's position in world space.
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| Right |
Gets and sets the right vector of the Matrix.
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| Scale |
Gets or sets the uniform scaling factor for the actor (resizes the model and default bounding volume).
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| SourceBlend |
Gets or sets the source blend of the actor (used in conjunction with AlphaBlendEnabled = true).
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| Tag |
Gets or sets user-defined data.
(Inherited from SceneObjectBase.) | |
| UntransformedBoundingBox |
Gets the untransformed axis-aligned bounding box from the actor.
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| Visible |
Gets or sets the visible state of the scene object.
(Inherited from SceneObjectBase.) | |
| WorldMatrix |
Gets or sets the actor's world transformation matrix.
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