The Actor type exposes the following members.

Methods

  NameDescription
CreateOverloaded.
Draw
Allows the actor to draw itself.
DrawBoundingBox
Draw the actor's bounding box.
DrawBoundingShere
Draw the actor's bounding sphere.
Equals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetContentItem
Gets the content item associated with the specified key.
(Inherited from SceneObjectBase.)
GetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
GetSceneObjectType
Gets the type scene object represented by this object.
(Overrides SceneObjectBase..::.GetSceneObjectType()()().)
GetType
Gets the Type of the current instance.
(Inherited from Object.)
InitBoundingBox
InitBoundingSphere
Initialize
MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
SetContentItem
Sets the content item associated with the specified key.
(Inherited from SceneObjectBase.)
ToString
Returns a string representation of the scene object (mName).
(Inherited from SceneObjectBase.)
TransformBoundingBox
Transforms the bounding box.
Update
Allows the actor to update itself.
UpdateBoundingBoxForRendering
UpdateWorldMatrix

See Also