The Actor type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
| Create | Overloaded. | |
| Draw |
Allows the actor to draw itself.
| |
| DrawBoundingBox |
Draw the actor's bounding box.
| |
| DrawBoundingShere |
Draw the actor's bounding sphere.
| |
| Equals | (Inherited from Object.) | |
| Finalize |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.) | |
| GetContentItem |
Gets the content item associated with the specified key.
(Inherited from SceneObjectBase.) | |
| GetHashCode |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetSceneObjectType |
Gets the type scene object represented by this object.
(Overrides SceneObjectBase..::.GetSceneObjectType()()().) | |
| GetType |
Gets the Type of the current instance.
(Inherited from Object.) | |
| InitBoundingBox | ||
| InitBoundingSphere | ||
| Initialize | ||
| MemberwiseClone |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| SetContentItem |
Sets the content item associated with the specified key.
(Inherited from SceneObjectBase.) | |
| ToString |
Returns a string representation of the scene object (mName).
(Inherited from SceneObjectBase.) | |
| TransformBoundingBox |
Transforms the bounding box.
| |
| Update |
Allows the actor to update itself.
| |
| UpdateBoundingBoxForRendering | ||
| UpdateWorldMatrix |