[Missing <summary> documentation for "M:Bespoke.Games.Framework.Actor.UpdateWorldMatrix(Microsoft.Xna.Framework.GameTime)"]

Namespace:  Bespoke.Games.Framework
Assembly:  Bespoke.Games.Framework (in Bespoke.Games.Framework.dll) Version: 4.3.0.0 (4.3.0.0)

Syntax

C#
public virtual void UpdateWorldMatrix(
	GameTime gameTime
)
Visual Basic (Declaration)
Public Overridable Sub UpdateWorldMatrix ( _
	gameTime As GameTime _
)
Visual C++
public:
virtual void UpdateWorldMatrix(
	GameTime^ gameTime
)

Parameters

gameTime
Type: GameTime

[Missing <param name="gameTime"/> documentation for "M:Bespoke.Games.Framework.Actor.UpdateWorldMatrix(Microsoft.Xna.Framework.GameTime)"]

See Also