The actor's world transformation matrix.

Namespace:  Bespoke.Games.Framework
Assembly:  Bespoke.Games.Framework (in Bespoke.Games.Framework.dll) Version: 4.3.0.0 (4.3.0.0)

Syntax

C#
protected Matrix mWorldMatrix
Visual Basic (Declaration)
Protected mWorldMatrix As Matrix
Visual C++
protected:
Matrix mWorldMatrix

See Also