Gets or sets the actor's orientation in world space (which way is up).

Namespace:  Bespoke.Games.Framework
Assembly:  Bespoke.Games.Framework (in Bespoke.Games.Framework.dll) Version: 4.3.0.0 (4.3.0.0)

Syntax

C#
public Vector3 Orientation { get; set; }
Visual Basic (Declaration)
Public Property Orientation As Vector3
Visual C++
public:
property Vector3 Orientation {
	Vector3 get ();
	void set (Vector3 value);
}

See Also