The default destination blend of the actor (used in conjunction with AlphaBlendEnabled = true).

Namespace:  Bespoke.Games.Framework
Assembly:  Bespoke.Games.Framework (in Bespoke.Games.Framework.dll) Version: 4.3.0.0 (4.3.0.0)

Syntax

C#
public static readonly Blend DefaultDestinationBlend
Visual Basic (Declaration)
Public Shared ReadOnly DefaultDestinationBlend As Blend
Visual C++
public:
static initonly Blend DefaultDestinationBlend

See Also