Gets or sets the uniform scaling factor for the actor (resizes the model and default bounding volume).

Namespace:  Bespoke.Games.Framework
Assembly:  Bespoke.Games.Framework (in Bespoke.Games.Framework.dll) Version: 4.3.0.0 (4.3.0.0)

Syntax

C#
public float Scale { get; set; }
Visual Basic (Declaration)
Public Property Scale As Single
Visual C++
public:
property float Scale {
	float get ();
	void set (float value);
}

See Also