The AnimatedDynamicActor type exposes the following members.

Methods

  NameDescription
AddWaypoint
(Inherited from DynamicActor.)
ClearWaypoints
Clear the waypoint list.
(Inherited from DynamicActor.)
CreateOverloaded.
Draw
(Overrides Actor..::.Draw(GameTime).)
DrawBoundingBox
Draw the actor's bounding box.
(Inherited from Actor.)
DrawBoundingShere
Draw the actor's bounding sphere.
(Inherited from Actor.)
Equals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetContentItem
Gets the content item associated with the specified key.
(Inherited from SceneObjectBase.)
GetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
GetSceneObjectType
Gets the type scene object represented by this object.
(Overrides DynamicActor..::.GetSceneObjectType()()().)
GetType
Gets the Type of the current instance.
(Inherited from Object.)
InitBoundingBox
(Inherited from Actor.)
InitBoundingSphere
(Inherited from Actor.)
Initialize
(Overrides Actor..::.Initialize()()().)
MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
RemoveWaypoint
(Inherited from DynamicActor.)
SetContentItem
Sets the content item associated with the specified key.
(Inherited from SceneObjectBase.)
StartClipOverloaded.
ToString
Returns a string representation of the scene object (mName).
(Inherited from SceneObjectBase.)
TransformBoundingBox
Transforms the bounding box.
(Inherited from Actor.)
Update
(Inherited from DynamicActor.)
UpdateBoundingBoxForRendering
(Inherited from Actor.)
UpdateWorldMatrix
(Overrides Actor..::.UpdateWorldMatrix(GameTime).)

See Also