Gets the untransformed axis-aligned bounding box from the actor.

Namespace:  Bespoke.Games.Framework
Assembly:  Bespoke.Games.Framework (in Bespoke.Games.Framework.dll) Version: 4.3.0.0 (4.3.0.0)

Syntax

C#
public BoundingBox UntransformedBoundingBox { get; }
Visual Basic (Declaration)
Public ReadOnly Property UntransformedBoundingBox As BoundingBox
Visual C++
public:
property BoundingBox UntransformedBoundingBox {
	BoundingBox get ();
}

See Also