Gets the untransformed axis-aligned bounding box from the actor.
Namespace:
Bespoke.Games.FrameworkAssembly: Bespoke.Games.Framework (in Bespoke.Games.Framework.dll) Version: 4.3.0.0 (4.3.0.0)
Syntax
| C# |
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public BoundingBox UntransformedBoundingBox { get; } |
| Visual Basic (Declaration) |
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Public ReadOnly Property UntransformedBoundingBox As BoundingBox |
| Visual C++ |
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public: property BoundingBox UntransformedBoundingBox { BoundingBox get (); } |