Event raised when Wiimote state is changed
Namespace:
Bespoke.Common.WiimoteAssembly: Bespoke.Common (in Bespoke.Common.dll) Version: 4.3.0.0 (4.3.0.0)
Syntax
C# |
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public event EventHandler<WiimoteChangedEventArgs> WiimoteChanged |
Visual Basic (Declaration) |
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Public Event WiimoteChanged As EventHandler(Of WiimoteChangedEventArgs) |
Visual C++ |
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public: event EventHandler<WiimoteChangedEventArgs^>^ WiimoteChanged { void add (EventHandler<WiimoteChangedEventArgs^>^ value); void remove (EventHandler<WiimoteChangedEventArgs^>^ value); } |