Bespoke Multi-Touch Framework
MouseEmulatorElement Class
NamespacesBespoke.MultiTouch.FrameworkMouseEmulatorElement

[Missing <summary> documentation for T:Bespoke.MultiTouch.Framework.MouseEmulatorElement]

Declaration Syntax
C#Visual BasicVisual C++
public class MouseEmulatorElement
Public Class MouseEmulatorElement
public ref class MouseEmulatorElement
Members
All MembersConstructorsMethodsPropertiesFields



IconMemberDescription
MouseEmulatorElement(XmlNode)
Initializes a new instance of the MouseEmulatorElement class.

MouseEmulatorElement(MouseEmulatorElement)
Initialize a new instance of the MouseEmulatorElement class from another instance.

Clear()()()
Reset all configuration data.

ClickDistanceThreshold
Gets or sets the maximum distance between two points for the second point to be considered a mouse click.

ELEMENT_NAME
The name of the element.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Save(XmlWriter)
Serialize the element.

ScrollSpeedThreshold
Gets or sets the minimum (vertical) speed the right-hand point must be moving to be considered a scroll gesture.

SinglePointClickEnabled
Indicates the status of single-point clicking.

SinglePointClickTimeThreshold
Gets or sets the maximum duration allowed for a single-point to be considered a click.

ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
MouseEmulatorElement

Assembly: Bespoke.MultiTouch.Framework (Module: Bespoke.MultiTouch.Framework) Version: 4.1.0.0 (4.1.0.0)