Bespoke Multi-Touch Framework
FtirSurfaceComponent Constructor (game, verticalScale, horizontalScale)
NamespacesBespoke.Games.Framework.InputFtirSurfaceComponentFtirSurfaceComponent(Game, Single, Single)
Creates a new instance of FtirSurfaceComponent.
Declaration Syntax
C#Visual BasicVisual C++
public FtirSurfaceComponent(
	Game game,
	float verticalScale,
	float horizontalScale
)
Public Sub New ( _
	game As Game, _
	verticalScale As Single, _
	horizontalScale As Single _
)
public:
FtirSurfaceComponent(
	Game^ game, 
	float verticalScale, 
	float horizontalScale
)
Parameters
game (Game)
The Game that the component should be attached to.
verticalScale (Single)
The vertical scale factor between the camera's resolution an the screen.
horizontalScale (Single)
The horizontal scale factor between the camera's resolution an the screen.

Assembly: Bespoke.MultiTouch.Framework.XNA (Module: Bespoke.MultiTouch.Framework.XNA) Version: 4.1.0.0 (4.1.0.0)