Bespoke Multi-Touch Framework
CalibrationPoint Class
NamespacesBespoke.MultiTouch.FrameworkCalibrationPoint
A single point for screen/camera/projector calibration.
Declaration Syntax
C#Visual BasicVisual C++
public class CalibrationPoint
Public Class CalibrationPoint
public ref class CalibrationPoint
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
CalibrationPoint(Vector2, Vector2)
Creates a new instance of CalibrationPoint.

CalibrationPoint(Vector2, Vector2, Vector2)
Creates a new instance of CalibrationPoint.

CameraPosition
Gets the sampled camera position.

CorrectionVector
Gets or sets the correction vector computed between the screen position and the sampled point.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
Load(BinaryReader)
Load a calibration point.

MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Save(BinaryWriter)
Serialize the calibration point.

ScreenPosition
Gets or sets the original screen position.

TexturePosition
Gets or sets the position of where to render a visualization calibration element.

ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
CalibrationPoint

Assembly: Bespoke.MultiTouch.Framework (Module: Bespoke.MultiTouch.Framework) Version: 4.1.0.0 (4.1.0.0)