Bespoke Multi-Touch Framework
FtirSurfaceComponent Constructor (game)
NamespacesBespoke.Games.Framework.InputFtirSurfaceComponentFtirSurfaceComponent(Game)
Creates a new instance of FtirSurfaceComponent.
Declaration Syntax
C#Visual BasicVisual C++
public FtirSurfaceComponent(
	Game game
)
Public Sub New ( _
	game As Game _
)
public:
FtirSurfaceComponent(
	Game^ game
)
Parameters
game (Game)
The Game that the component should be attached to.

Assembly: Bespoke.MultiTouch.Framework.XNA (Module: Bespoke.MultiTouch.Framework.XNA) Version: 4.1.0.0 (4.1.0.0)