Archive for July, 2009

Open Sound Control Version 1.3

I’ve posted an update to the Bespoke Open Sound Control library. This release adds TCP as an available transport protocol. This is necessary for anyone trying to use OSC to transmit large amounts of data (i.e. greater than 64k – the maximum size of a UDP datagram). The default transmission mode remains UDP.

To transmit an OSC message via TCP, instantiate an OscClient object and invoke it’s Connect() method. Then associate the OscClient with the corresponding property of the OscMessage object (can also be done through the OscMessage constructor). The demonstration application, included with the package, shows the usage for both UDP and TCP transmission.

This release also adds support for Windows Mobile 6 using the .NET Compact Framework.


Bespoke 3DUI XNA Framework Version 4.3

I’m happy to announce the release of the Bespoke 3DUI XNA Framework version 4.3. This new release supports XNA Game Studio 3.1 and the .NET 3.5 Framework. A number of features have been added including: