Bespoke 3DUI XNA Framework Version 4.4

I’m pleased to announce the release of the Bespoke 3DUI XNA Framework version 4.4. With this release I’m moving to a continuous build server, so the version numbering is changing slightly. The major.minor release is 4.4, and the current revision is 133 (so – the 0th build). This release has some major changes, including:

  • Overhauled XML scene parsing
  • Major WorldWriter updates
    • A stand-alone WorldWriterSetup.exe (for folks not interested in the source-code, and primarily focused on content/scene authoring)
    • Real-time particle authoring
    • Scene and content library serialization
    • Audio Explorer
      • Sound Effects
      • Xact Projects
      • Songs (MP3/WMA files)
      • Support for animated sprites (through sprite sheets)
  • Content pipeline overhaul
  • Axis-aligned quads
  • 3D Xact Cues and 3D sound effects
  • Particle Effect overhaul
    • Particle Emitters
    • Point (continuous emission and timed interval)
    • Sphere
    • Box
    • Axis-Aligned quad
  • Oriented velocity
  • Texture rotation (for particle textures that have a direction – e.g. an arrow)
  • XACT support updates
    • Streaming XACT project wave banks
    • Multiple wave bank/sound bank support
    • Multiple XACT projects loaded simultaneously
    • XAP file parsing
    • .xact file concept (a custom content-item that associates .xap, .xgs. .xwb, and .xsb files).
  • And a large set of bug fixes

2 Comments so far

  1. Nelson Silva on February 11th, 2010

    Hi all,

    another question about your awsome work!

    How is all of this behaving on Windows 7 64 bits?!

    Once more…Great Work!!!

  2. Paul on February 11th, 2010

    Hi Nelson,

    No problems building and running for Windows 7 32- or 64-bit.


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