Bespoke Multi-Touch Framework
CalibrationKey Property
NamespacesBespoke.Games.Framework.InputFtirSurfaceComponentCalibrationKey
Gets or sets the key used for starting calibration.
Declaration Syntax
C#Visual BasicVisual C++
public Keys CalibrationKey { get; set; }
Public Property CalibrationKey As Keys
public:
property Keys CalibrationKey {
	Keys get ();
	void set (Keys value);
}

Assembly: Bespoke.MultiTouch.Framework.XNA (Module: Bespoke.MultiTouch.Framework.XNA) Version: 4.1.0.0 (4.1.0.0)